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- Class::Struct - declare struct-like datatypes as Perl classes
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- use Class::Struct;
- # declare struct, based on array:
- struct( CLASS_NAME => [ ELEMENT_NAME => ELEMENT_TYPE, ... ]);
- # declare struct, based on hash:
- struct( CLASS_NAME => { ELEMENT_NAME => ELEMENT_TYPE, ... });
-
- package CLASS_NAME;
- use Class::Struct;
- # declare struct, based on array, implicit class name:
- struct( ELEMENT_NAME => ELEMENT_TYPE, ... );
-
- package Myobj;
- use Class::Struct;
- # declare struct with four types of elements:
- struct( s => '$', a => '@', h => '%', c => 'My_Other_Class' );
-
- $obj = new Myobj; # constructor
-
- # scalar type accessor:
- $element_value = $obj->s; # element value
- $obj->s('new value'); # assign to element
-
- # array type accessor:
- $ary_ref = $obj->a; # reference to whole array
- $ary_element_value = $obj->a(2); # array element value
- $obj->a(2, 'new value'); # assign to array element
-
- # hash type accessor:
- $hash_ref = $obj->h; # reference to whole hash
- $hash_element_value = $obj->h('x'); # hash element value
- $obj->h('x', 'new value'); # assign to hash element
-
- # class type accessor:
- $element_value = $obj->c; # object reference
- $obj->c->method(...); # call method of object
- $obj->c(new My_Other_Class); # assign a new object
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- Class::Struct exports a single function, struct. Given a list of element
- names and types, and optionally a class name, struct creates a Perl 5
- class that implements a "struct-like" data structure.
-
- The new class is given a constructor method, new, for creating struct
- objects.
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- Each element in the struct data has an accessor method, which is used to
- assign to the element and to fetch its value. The default accessor can
- be overridden by declaring a sub of the same name in the package. (See
- Example 2.)
-
- Each element's type can be scalar, array, hash, or class.
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- The struct function has three forms of parameter-list.
-
- struct( CLASS_NAME => [ ELEMENT_LIST ]);
- struct( CLASS_NAME => { ELEMENT_LIST });
- struct( ELEMENT_LIST );
-
- The first and second forms explicitly identify the name of the class
- being created. The third form assumes the current package name as the
- class name.
-
- An object of a class created by the first and third forms is based on an
- array, whereas an object of a class created by the second form is based
- on a hash. The array-based forms will be somewhat faster and smaller; the
- hash-based forms are more flexible.
-
- The class created by struct must not be a subclass of another class other
- than UNIVERSAL.
-
- A function named new must not be explicitly defined in a class created by
- struct.
-
- The _E_L_E_M_E_N_T__L_I_S_T has the form
-
- NAME => TYPE, ...
-
- Each name-type pair declares one element of the struct. Each element name
- will be defined as an accessor method unless a method by that name is
- explicitly defined; in the latter case, a warning is issued if the
- warning flag (----wwww) is set.
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- The four element types -- scalar, array, hash, and class -- are
- represented by strings -- '$', '@', '%', and a class name -- optionally
- preceded by a '*'.
-
- The accessor method provided by struct for an element depends on the
- declared type of the element.
-
- Scalar ('$' or '*$')
- The element is a scalar, and is initialized to undef.
-
- The accessor's argument, if any, is assigned to the element.
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- If the element type is '$', the value of the element (after
- assignment) is returned. If the element type is '*$', a reference to
- the element is returned.
-
- Array ('@' or '*@')
- The element is an array, initialized to ().
-
- With no argument, the accessor returns a reference to the element's
- whole array.
-
- With one or two arguments, the first argument is an index specifying
- one element of the array; the second argument, if present, is
- assigned to the array element. If the element type is '@', the
- accessor returns the array element value. If the element type is
- '*@', a reference to the array element is returned.
-
- Hash ('%' or '*%')
- The element is a hash, initialized to ().
-
- With no argument, the accessor returns a reference to the element's
- whole hash.
-
- With one or two arguments, the first argument is a key specifying
- one element of the hash; the second argument, if present, is
- assigned to the hash element. If the element type is '%', the
- accessor returns the hash element value. If the element type is
- '*%', a reference to the hash element is returned.
-
- Class ('Class_Name' or '*Class_Name')
- The element's value must be a reference blessed to the named class
- or to one of its subclasses. The element is initialized to the
- result of calling the new constructor of the named class.
-
- The accessor's argument, if any, is assigned to the element. The
- accessor will croak if this is not an appropriate object reference.
-
- If the element type does not start with a '*', the accessor returns
- the element value (after assignment). If the element type starts
- with a '*', a reference to the element itself is returned.
-
- EEEEXXXXAAAAMMMMPPPPLLLLEEEESSSS
- Example 1
- Giving a struct element a class type that is also a struct is how
- structs are nested. Here, timeval represents a time (seconds and
- microseconds), and rusage has two elements, each of which is of type
- timeval.
-
- use Class::Struct;
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- struct( rusage => {
- ru_utime => timeval, # seconds
- ru_stime => timeval, # microseconds
- });
-
- struct( timeval => [
- tv_secs => '$',
- tv_usecs => '$',
- ]);
-
- # create an object:
- my $t = new rusage;
- # $t->ru_utime and $t->ru_stime are objects of type timeval.
-
- # set $t->ru_utime to 100.0 sec and $t->ru_stime to 5.0 sec.
- $t->ru_utime->tv_secs(100);
- $t->ru_utime->tv_usecs(0);
- $t->ru_stime->tv_secs(5);
- $t->ru_stime->tv_usecs(0);
-
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- Example 2
- An accessor function can be redefined in order to provide additional
- checking of values, etc. Here, we want the count element always to
- be nonnegative, so we redefine the count accessor accordingly.
-
- package MyObj;
- use Class::Struct;
-
- # declare the struct
- struct ( 'MyObj', { count => '$', stuff => '%' } );
-
- # override the default accessor method for 'count'
- sub count {
- my $self = shift;
- if ( @_ ) {
- die 'count must be nonnegative' if $_[0] < 0;
- $self->{'count'} = shift;
- warn "Too many args to count" if @_;
- }
- return $self->{'count'};
- }
-
- package main;
- $x = new MyObj;
- print "\$x->count(5) = ", $x->count(5), "\n";
- # prints '$x->count(5) = 5'
-
- print "\$x->count = ", $x->count, "\n";
- # prints '$x->count = 5'
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- print "\$x->count(-5) = ", $x->count(-5), "\n";
- # dies due to negative argument!
-
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- AAAAuuuutttthhhhoooorrrr aaaannnndddd MMMMooooddddiiiiffffiiiiccccaaaattttiiiioooonnnn HHHHiiiissssttttoooorrrryyyy
- Renamed to Class::Struct and modified by Jim Miner, 1997-04-02.
-
- members() function removed.
- Documentation corrected and extended.
- Use of struct() in a subclass prohibited.
- User definition of accessor allowed.
- Treatment of '*' in element types corrected.
- Treatment of classes as element types corrected.
- Class name to struct() made optional.
- Diagnostic checks added.
-
- Originally Class::Template by Dean Roehrich.
-
- # Template.pm --- struct/member template builder
- # 12mar95
- # Dean Roehrich
- #
- # changes/bugs fixed since 28nov94 version:
- # - podified
- # changes/bugs fixed since 21nov94 version:
- # - Fixed examples.
- # changes/bugs fixed since 02sep94 version:
- # - Moved to Class::Template.
- # changes/bugs fixed since 20feb94 version:
- # - Updated to be a more proper module.
- # - Added "use strict".
- # - Bug in build_methods, was using @var when @$var needed.
- # - Now using my() rather than local().
- #
- # Uses perl5 classes to create nested data types.
- # This is offered as one implementation of Tom Christiansen's "structs.pl"
- # idea.
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